COMMERCIALIZATION
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Copyright © 2011 by Dr. David M. Anderson
Commercialization is the process that converts ideas, research, or prototypes into viable products that retain the desired functionality, while designed them to be readily manufacturable at low cost and launched quickly with high quality designed in. Commercialization also involves formulating the manufacturing and supply chain strategies, devising implementation plans, and implementing such plans. Commercialization may be a necessary step for commercial success for innovations coming from startup ventures or company research efforts (see below for discussions on how not to do commercialization).
WHAT HAPPENS WITHOUT COMMERCIALIZATION
Without Commercialization, there is usually the temptation to simply take a
research that “works” and then “draw it up and get it into production.” And that
might appear to be progress and may temporarily please managers and investors.
However, this will bring about several vulnerabilities, some potentially severe:
THE REAL TIME TO MARKET. The biggest vulnerability of not commercializing
research is that the “product” will not be ready to produce in production
quantities in production environments and this will result in delays, during
which many resources will be wasted fighting fires and implementing change
orders, which Toyota says, “always compromise both product and process
integrity” (this is a warning to scientists and managers who are only concerned
about functionality, which itself can be compromised by poor manufacturability).
The real time-to-market will be delayed, or the chances of
product success will be compromised, if no commercialization activities are
commenced until all testing is done or clinical trials are completed. Then, the
company has the dilemma of choosing between two unpleasant alternatives: (a) try
to go into production without adequate commercialization or (b) delay the
product launch to do the commercialization, possibly when demand is building.
QUALITY. Research that is not commercialized may very likely have quality
and reliability problems because the research prototypes that “work” are built
by highly skilled technicians and engineers who know how to make things work
(despite manufacturability shortcomings) with sample sizes probably not
statistically significant (what does it mean when one prototype works?).
However, the design must be robust enough to be consistently built
in production environments and perform well in all anticipated user
environments.
COST. As shown at
www.design4manufacturability.com, 60% of a product’s cost is determined by
the concept/architecture, but the opportunity to achieve the lowest possible
cost is missed when the product architecture is based on the research prototype,
or worse, the breadboard. Further, after the parts are designed around that,
cost can not be reduced, but trying by change-order wastes valuable resources,
doesn’t really reduce cost, and, again, compromises product and process
integrity.
A big opportunity missed by research scientists is
Off-the-Shelf parts. Usually, scientists design only to “optimize” functionality
and then make the parts fit into “the” architecture, which precludes standard
Off-the-Shelf parts and usually requires very unusual parts, sometimes with cost
and availability problems (which in turn delays the real time-to-market). By
contrast, a commercialized product starts with thorough searches and
selections of Off-the-Shelf Parts and then the product is literally designed
around the Off-the-Shelf parts. This is enough of a paradox for engineer,
but quite a foreign concept to research scientists. However, Off-the-Shelf parts
is a key element of commercialization to achieve the fastest time-to-market, the
lowest cost, and the highest quality.
HOW TO DEVELOP COMMERCIALIZED PRODUCTS BY DESIGN
The ideal way to commercialize products would be to design
them the first time for the optimal manufacturability, cost, quality, time, and
functionality. Commercialization of research should include with following:
• View research results generically so that research does not specify, limit, or
imply product architecture or any aspect of the design, which may be tempting
when everyone is looking at a physical proof-of-principle that “works.” Be sure
to use generic words like “means to accomplish ___________.” As discussed
more below, the development team should isolate and preserve the “crown jewels”
(the actual basis of) the innovation and then optimize the designs around that.
Similarly, make sure that the product requirements express the “voice of the
customer” generically.
• Implement all the principles of the book, “Design for
Manufacturability & Concurrent Engineering How to Design for Low Cost, Design in
High Quality, Design for Lean Manufacture, and Design Quickly for Fast
Production.” If the whole company needs to learn this or needs a
culture shift (and is receptive to it), arrange training on the same principles
through DFM training and
product-specific workshops. Supplement this training and reading with the
closest corporate parallel to these principles:
"The Toyota Product Development System:" Chapter 3 (front-load
projects), Chapter 7 (the team leader), and Chapter 10 (fully integrate vendors
early) (2006,
Productivity Press).
• Management must understand and support these principles by reading these books
and attending this training, or, better, attending a
product
development strategy class for executives and managers.
• Quantify Total Cost. The more import cost is, the
more important it is to measure it properly. For ambitious cost goals, cost
measurements absolutely must quantify all costs that contribute to the
selling price. Until company-wide total cost measurements are implemented, the
half-cost team needs to make cost decisions on the basis of total cost
thinking, or for important decisions, manually gather all the costs. Since a
large portion of cost savings will be in overhead, the costing must
ensure that new products are not burdened with the averaged overhead charges,
but only the specific overhead charges that are appropriate.
HOW TO COMMERCIALIZE PROTOTYPES & RESEARCH
The strategy to commercialize prototypes, breadboards, or
existing applied research in any form should start with preserving the “crown
jewels” -- the technology that is the basic premise of the innovation or the
essence of what has been proven. Without changing the proven functionality, the
parts surrounding the core technology and supporting systems would be designed
or redesigned for the best manufacturability, cost, quality, and time-to-market
while being integrated into an optimal product architecture.
The science would be the same, but the hardware,
software, materials, and controls would be commercialized to be more
manufacturable. Similarly, the physics would be the same; the chemistry would be
the same; the thermodynamics would be the same; the basis technology would be
the same. One way to think of this is that whatever is being affected by the
product “doesn’t know the difference.” Here are several examples: the light rays
don’t know the difference; the fluid doesn’t know the difference; the sample
doesn’t know the difference; the sound doesn’t know the difference; the
electrons don’t know the difference; the silicon wafer doesn’t know the
difference; or fill in your own blank: the ____________ doesn’t know the
difference.
The scale of the product should not be based on
an arbitrary size, output, capacity, that corresponds to some round number.
Rather the scale of the product should be optimized to correspond to the best
cost/performance ratio for the system, which may be determined by the lowest
cost/performance ratio for key purchased parts and subassemblies, as shown in
the section titled “Optimizing Architecture/System Design” in the book,
“Design for Manufacturability & Concurrent Engineering.”
This optimization may result in multiple units being used together for certain
markets, but this would still be the lowest cost per function while possibly
opening up new markets at the low end of the market.
Dr. David M. Anderson (who authored this
site) can help new ventures and existing companies commercialize research and
prototypes into viable products that will be manufacturable enough for rapid
ramps that can quickly reach even best-case-scenario demand volumes. He can help
in the following ways:
• Seminars to train companies how to
concurrently engineer products for manufacturability. This could be applied at
the beginning of a venture or to the commercialization of an existing prototype
or research. This training would give startup ventures an advantage over
established companies because their venture could start out using these
principles and wouldn't be inhibited by inertia or resistance to changing
entrenched ways of developing products.
•
Workshops to focus on the commercialization of a specific product to
brainstorm for ideas on how to best to commercialize the product and insure
these methodologies are applied.
• Consulting with product development
teams to help them with on-going consulting advice to apply the most
advanced product development principles and make the best decisions throughout
their projects.
• Design studies. Dr. Anderson applies all the principles he teaches and
writes about, coupled with his Doctorate in Mechanical Engineering, thesis
research on mechanisms, four patents, and 35 years of design and manufacturing
experience, to offer leading-edge development work ranging from concept studies
to innovative product architecture development studies. The deliverables from
this work will allow client company to easily complete the inherently
manufacturable design work.
Dr. Anderson’s bio-sketch is presented on the
"Credentials" page. He can be reached at
anderson@build-to-order-consulting.com or
1-805-924-0100.
HOW
NOT TO DO COMMERCIALIZATION
Without commercialization, ventures may use less effective approaches to
attempt to get innovation to market:
Launch the prototype into production. Typically, as soon as a prototype
works, there is pressure to “draw it up and get it into production.” Unrefined
products not designed for manufacturability will
inevitably have problems with production launches, quality assurance, consistent
functionality, and actual production costing more than targets. Another
variation of the same problem is when management or investors insist on “proven
technology” and then won’t allow any changes in the “proven” prototype, which
then goes into production without commercialization.
Mass Production. The venture may think it can depend on “Mass Production”
to provide “economies of scale.” In fact, many people believe the industrial
myth that the only way to get cost down is to get volume up, which may be
applicable to very high-volume commodity products that have few changes in
markets or designs. However, it
requires a large capital investment
to build such capability. If this capability is greater than firm orders, then
the venture is gambling that the economies-of-scale will lower the cost low
enough to generate enough demand to fill such a large factory. However, if the product has
not been commercialized, then this bet-the-company factory will be trying to
mass produce prototypes or unrefined products and have to deal with many
problems, like those cited above. And, since it is so hard to make an
inherently expensive product cheap, the actual cost reduction will result in a
very small return for the amount of money expended to set up a mass production
factory. Worse, the venture could be in trouble if the anticipated
cost savings don't materialize. Finally, mass production factories are so inflexible that it will be
hard to convert them to make a more manufacturable product later or any other
products for that matter. For this and many other reasons, mass production
is an obsolete paradigm for fast moving industries for reasons cited in the
mass
production article at
www.build-to-order-consulting.com. Mass Production is being superceded
by the low-cost on-demand production in any quantity by
Build-to-Order
(for standard products) and
Mass Customization
(for custom products).
Ironically, a product designed with
Half-Cost principles will not depend on economies-of-scale to get the cost down,
thus minimizing the investment and the risk. Then ventures can focus resources to
commercializing products by design rather than all the effort it takes to
set up a mass production factory.
Thus, if the product was not commercialized, the
venture will be vulnerable to competitors who did commercialize their
products, especially if a lot of money and effort was invested to manufacture an uncommercialized
product
Automation is often viewed as a magic elixir that can bring down the cost
of anything. However, just like Mass Production, automation is expensive and, if
not done right, may be too inflexible to be useful for next-generation products
or other product variations. The most inflexible automation is fixed or
hard automation and tooling that only works for a particular product or
part, which may not be a problem for complex long-life parts like engine blocks.
Ironically, if products are designed very well for
manufacturability, they may not even need any automation for assembly and
part fabrication could be easily "automated" by flexible automation that
is inexpensive to buy off-the-shelf and widely available in job shops. The most
common example is programmable CNC machine tools, which can automatically
fabricate a wide range of parts at low cost, while being flexible enough to
quickly change over to build many different parts or improved variations.
Robotics. Although robots are great for creating buzz and look very
impressive in action, they are an expensive way to
try to lower cost, except for tasks where the work is dangerous, ultra clean, or
has very many difficult steps. Although the robots themselves are flexible
and can be reprogrammed for other jobs, the robot is only half the cost of its
whole system. The rest is the installation, programming, tooling, and
end-effectors (grippers), which are usually not very applicable to different
parts or the next job.
Good
design for manufacturability can eliminate most of
their need, for instance, making assembly so easy that robotics can’t even be
justified, thus saving much effort and cost. The author of this site,
Dr. David M. Anderson, has extensive experience
designing robotics and implementing automation, including seven years at his own
company, Anderson Automation, Inc. But then he shifted to Design
for Manufacturability (DFM) because that can reduce cost more.
Prototype cost reduction. For reasons cited in the article
“How Not to Lower Cost,” cost is very
hard to remove after a product is designed because 80%
of cumulative lifetime cost is committed by design and so much is cast in
concrete that systematic cost reduction will be difficult. In addition,
the changes will cost money, which may not be paid back within the life of the
product. And the changes will cost time, especially if requalifications
are required, which may delay the time-to-market, sometimes seriously. Further, the changes may
induce more problems, thus needing yet more changes, thus expending more
hours, calendar time, and money to do the subsequent changes, which, in turn,
could possibly compromise functionality, quality, and reliability. And the worst
consequence of cost reduction is that committing valuable resources to do
retroactive DFM or cost reduction after design takes them away from other
more-effective efforts developing low-cost products by design and
improving manufacturing and
quality.
| Call Dr. Anderson at 1-805-924-0100 to discuss implementing these techniques or e-mail him at anderson@build-to-order-consulting.com with your name, title, company, phone, types of products, and needs/opportunities. |
Dr. David M. Anderson, P.E., fASME, CMC
www.HalfCostProducts.com
phone: 1-805-924-0100
fax: 1-805-924-0200
e-mail:
anderson@build-to-order-consulting.com
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